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Category: FocusPulling Original

22 January 2016

Sony PXW-FS5 User Group: Z-Finder Group Buy Opportunity

Written by Paul Moon

2016-01-12 13-29-52

fs5bannerDid you know there’s a User Group for the Sony PXW-FS5 now too? It starts on this site with videos coming in from the community via its Vimeo Group you can JOIN, and a News & Deals section here too that you can follow, with social streams of the same content on Facebook you can LIKE and on Twitter where you can FOLLOW @pxwfs5. Join up!

[NOTE: This offer is now expired. You can get the product at Zacuto’s own store, or at B&H among other online retailers.

Over the past month, I got to know the FS5 well (full review coming soon here), but one thing I knew from the start was the need for a better viewfinder, because that one sticking out the back just doesn’t cut it. And compared to the FS7, Sony has left off a removable loupe/eyepiece for the larger and better flip-out monitor, which seemed like a strange omission, because it would be just as useful on the FS5.

Now Zacuto has stepped in and designed their new custom Z-Finder, as seen in the above video and below picture. I love the way it mounts onto the plastic rod that Sony already gave you, but if you want more strength, for a limited time they are giving away a Zacuto top plate for free, included with this new Z-Finder as seen here.

z-find-fs5Trust me, I don’t work for Zacuto, and I’m not assuming this is right for you. But when they contacted me offering an exclusive group buy, I figured: that’s one of the reasons the User Group exists to begin with.

Their terms are to collect names of people wanting to commit to this big discount (unavailable elsewhere, and you might know that Zacuto pricing is any other way the same, whether buying direct or from B&H, etc.). If the total reaches 10, one big discount kicks in; if the total goes past 20, a further discount kicks in.

Let’s get to 20! Shouldn’t be difficult at all, with so many of you seeing this from the Interwebs. Just send me a message in the contact form below, or shoot an e-mail to groupbuy at focuspulling dot com, and in reply I’ll let you know the precise discounts. After that, if you reply confirming your commitment, I’ll pass that along to Zacuto who will issue you easy instructions as the product launches in late February. They’re the ones who will safely collect payment and process your order, at their own online store. I’m just hooking you up, and if you want the number to reach 10 or 20 for the best discount, please share this post with other FS5 users you know. Happy shooting!

January 22, 2016 FocusPulling Original, Sony PXW-FS5 Leave a Comment
19 January 2016

Case Study: Building a Powerful Intel Skylake Video Editing Workstation

Written by Paul Moon

So here we are in 2016, when 4K/Ultra-HD footage is becoming sort of inevitable. HD video editing had already pushed computers to the limit, but 4K isn’t just a doubling of that resolution: it’s literally four times as many pixels to crunch. And to deal with it, cameras are compressing files down more than ever, taking much more computing power to unpack on-the-fly when you’re editing. Can you buy a complete computer system off-the-shelf (or online) that keeps up?

Filmmakers are a niche market to computer manufacturers, even where there’s crossover with gamers. So, they don’t design systems that target the unique demands of video editors. What are these demands, and for each, what is the current state-of-the-art?

  1. Fast central processing unit (CPU) with overclocking:  Intel Skylake [Wikipedia]
  2. Fast storage drives:  Solid State Disk (SSD) [Wikipedia]
  3. Dedicated graphics processing unit (GPU) card:  Nvidia GTX 900-series [Wikipedia]
  4. Large, fast DRAM memory:  DDR4 [Wikipedia]
  5. Expansible operating system (OS):  Windows 10 [Wikipedia]

That last item on the list is ammunition for warfare, pitting nerds against hipsters, but if you’re in the Church of Jobs anyway, read no further.  This case study simply focuses upon building a Windows system, and my choice isn’t about loyalty or style:  just getting maximum power. Laptops are totally out of the game: their portability isn’t worth it.

But setting aside an OS war, our first fork in the road is choosing the CPU, and there are basically two kinds, in the whole world of computers we’d use: AMD and Intel. For reasons and arguments not worth fleshing out, it’s best just to say that they are always neck-and-neck, but Intel always edges out AMD. Famously upgrading their CPUs within a “tick-tock” time frame, Intel recently launched their Skylake CPUs (the “tock” of a bigger boost in their product line), numbered in the 6000s. I went with the Core i7-6700K, which is a middle ground between their current fastest and slowest CPUs, while that “K” suffix means the chip is unlocked, allowing “overclocking” which we’ll get to soon.

Workstation-01

That’s a picture of the motherboard I stripped clean, before upgrading. One of the great things about building your own system is, you don’t need to throw everything away. Blu-Ray drives and hard disks and fans and cases remain as compatible as ever. Re-using them is frugal and environmentally friendly!

With my system, I had skipped a tick and tock, upgrading the last time to Intel Ivy Bridge with a Core i7-3770K, using that Gigabyte Z77-series motherboard you see above. After Haswell and Broadwell, now Intel’s Skylake architecture uses the Z170 motherboard line, and sticking with Gigabyte (who served me well, and who feature so-called “Ultra-Durable” components), I went with their GA-Z170X-GAMING7 motherboard. That “Gaming” suffix points to a theme: it’s because of gamers, who have little to do with creating cinematic arts, that technology has advanced so rapidly (sort of like lascivious content thrusting forward, ahem, home videotape technology last century). Even if you hate video games (like me), you’ll often be overlapping with that industry when you get good tech. The best example of that is “video cards,” or GPUs, that were designed mainly for 3D object rendering in virtual animations. Ironically, even though you won’t use that as a realist filmmaker, the computing power of GPUs is essential to keeping your video editing work moving along quickly. (This belongs in another article, but basically when you’re using software that leverages GPU power, like Adobe Premiere’s Mercury Playback Engine, things like color correction and even transitions get off-loaded from CPU number-crunching onto the GPU, to spread out resources and speed things up.)

Just like the battle between AMD and Intel, there are GPU wars between AMD (again) and Nvidia: simply put, the latter wins. Adobe (for example) deploys Nvidia’s CUDA acceleration to a much more impactful extent than AMD’s use of OpenGL. The current state-of-the-art by Nvidia is their GeForce 900-series, and a reasonable compromise is to buy any manufacturer’s use of their GTX 960 chipset. Available in 2GB or 4GB of VRAM, 2GB is generally enough, but if you’re pushing the limits, 4GB may be worth it. There are GTX 970s, 980s and Titans too, but those performance gains diminish rapidly the higher you go. There’s only so much of that power (designed really for gaming vectors) that you can use as a video editor.

Workstation-02One last core ingredient to building your system is DRAM, which is the kind of memory that disappears when you turn the computer off (compared to a storage drive). Intel Skylake now requires a new type of DRAM, rated DDR4. Inherently fast to begin with, it’s not critical to get the best DDR4 you can; and my choice shown here is somewhere in the middle but totally sufficient (i.e., it never gets saturated). If you want a simple one-shot bundle of what’s currently available in this general combination, click here.

But let’s pause for a second and consider whether it’s worth it. If you lack the patience of a saint, and you feel tech-averse, that’s nothing to do with being a good filmmaker, and you’re better off buying something off-the-shelf that approximates these specs. Yet if you do want to build your own system, you should be prepared for the risk that it won’t work at first because of one component or another that you hooked up wrong: diagnosis isn’t easy. But if you feel comfortable with this stuff, and enjoy kit-building as a hobby (LEGOs?), then the benefits of building your own system are pretty huge. Mainly, it saves you a ton of money that you can spend on making real art. (Meanwhile, specialists who build dedicated video editing workstations notoriously price-gouge, as if it’s any trick to buy these common parts from mass retailers.) And again, every time you upgrade, you conserve. Most of all, you get a way more powerful system than you can buy from a store. Put another way, Best Buy doesn’t sell anything this fast. Not even close.

Workstation-03

Workstation-04So what are we looking at above? That’s the motherboard ready to get stacked. The square that will hold your Skylake CPU is capped at first, but the metal latch swings open as you can see to the right. To get full speed out of your DDR4 DRAM memory, you have to install them in pairs (between those black-to-black, or red-to-red, or both, pairs of slots), and the DRAM sticks must have the exact same specs. I installed two pairs of 8gb sticks, totaling 32gb of DRAM, but you could install one pair for 16gb (still enough for a speedy system), or four pairs of 4gb each for 16gb.

Workstation-05

Before we get to that goo you see on the seated Skylake CPU above, look just to the right of it for that spot on the board (upside-down) that says M.2. That’s the newest and fastest possible way to run a boot drive (commonly called your “C:” drive). Even newer than mSATA (which was a notebook computer form factor for small SSDs), M.2 can tap into the motherboard’s PCIe x16 bus — those expansion slots with metal trim and clips on the end — for the fastest possible disk speeds you can achieve today (theoretically, 2GB/s). I installed an M.2 boot drive there that’s not quite the fastest, but this technology is growing fast, and soon we’ll see terabytes squeezed down to that tiny size. It’s the holy grail of fast, reliable media, as traditional magnetic hard drives become more and more antiquated. We’ll laugh someday about how our data got stored on spinning wheels with styluses bouncing back and forth to scribble data in and out. Can’t wait!

Workstation-06But back to the goo: that’s called thermal paste, and you need it to transfer heat from the burning hot metal surface of the CPU to a fan that bolts down on top of it, seen at left, blowing away the heat. You might have heard about “liquid cooling,” with futuristic tubes delivering refrigerant, but it’s really unnecessary. You’re not going to be overclocking into danger zones if you want a reliable creative platform. I just kept my old fan, and moved it onto this new CPU.

Workstation-07So we’ve got our CPU installed, got a relatively cheap fan bolted down to keep it cool, and the memory’s installed as you can see now at right. That longest row of empty pin receptacles in the foreground is the main spot where you get voltage/amperage from the power supply unit (PSU). Seen at bottom-right in the below picture, I chose a 600-watt model, which is the neighborhood of power that most systems of this type need. 1,000 watts is overkill, 500 watts is pushing it at the low end, and less than that is dangerous. It’s not critical to find a perfect number, but more is better, and PSUs are relatively cheap.

Workstation-08

What about the case? As our computer comes together, you’re starting to see the biggest headache in system building: all those wires. Mainly, there are SATA cables (for the drives), USB/port cables, and power cables (usually braided, as you see below). Down the middle, the Nvidia GPU card is taking up lots of room, and it even needs its own power cable from the PSU, being a kind of a computer unto itself, with its own circuit boards and internal pair of cooling fans.

Workstation-10

Around this whole mess, some folks spend lots of time on “cable management,” neatly bundling together related wires and even color-coding them, but I’m not so tidy. A good case should leave enough room to reduce confusion, but even more important is how the case holds your media storage drives in place (seen at top-right in the above photo), usually bracketed horizontally once you tip the case upright. You’ll be shifting them around a lot over time, whether you’re upgrading drives, or removing crashed ones. So, the measure of a good case is how easy it is to do that. Actually, the case you see here doesn’t do well, but I wanted to recycle it for this Skylake build instead of buying a new one and adding to the landfill. If you’re lucky enough to have a MicroCenter nearby, there’s nothing better than shopping for a case in-person; otherwise, you’ll be scrubbing the Interwebs for user reviews and placing an order for delivery. (I hear that Corsair’s Carbide series are among the best these days.)

Workstation-11Another key feature of a case is air flow. As seen in the picture at left, there is a rear fan and a top fan built into the case that help to circulate air, exhausting the heat from the CPU fan. By having more and larger (120mm) fans, your overall noise level goes down compared to the worse loudness of one small (90mm) fan or two needing to carry a heavy load, spinning madly beyond its means.

Workstation-12By now, everything’s hooked together, and in the picture at right you can see the rear panel with its numerous ports. From this angle, it’s healthy to equate the whole idea of external ports with the term “bottleneck,” especially when it comes to data storage. Internal drives directly connected to the motherboard via SATA3 (or especially that new M.2 bus) are faster than external drives connected via USB 3.0 or worse through those ports you see on the case, as a general premise. You could be booting internally from the fastest drive on the market, but: if you’re also editing video files stored on an external drive via USB, or even an internal 5400rpm “green” drive, everything slows down. Of course, video files (especially these days, with high bitrates and Ultra-HD resolution) are the most demanding streams of data, and they deserve the fastest drives — not the slowest, which is ironically where many filmmakers store them in a sort of premature archival spirit. Similarly, you could get the fastest and biggest single drive on the market, responsible for all of your data instead of spreading tasks across multiple drives, and you’d have another type of bottleneck. Basically, you may have an extremely fast computer like this Skylake build, but it all means nothing if a single drive slows everything down. So, what’s the plan?

  1. Boot Disk (or “C:” Drive):  small and fast SSD, for system and applications
  2. Camera Footage Disk:  large SSD, for video files, preferably removable (see Vantec example below)
  3. Project Disk/Library:  large SSD or 7200rpm hard drive (not 5400rpm), for project files and library
  4. Cache Disk/Scratch Files:  small SSD or 7200rpm (not 5400rpm) hard drive (can be combined with #3 if necessary), for, e.g., Adobe Media Cache and audio peak files

Workstation-13Those are just suggestions, but the theme is, you should spread out categories of use across multiple drives, and allocate drive speed to those tasks that need it most. Granted, we are on the brink of an all-SSD world, but they’re still expensive, and one versatile way to maximize their use is to put them into removable cartridges, for mobility and swapping projects. At right, the Vantec slot at the top of the enclosure’s face takes accepts a proprietary cartridge that not only connects straight into the motherboard’s native SATA3 6Gbit/s bus for maximum speed, but also has a reasonably fast USB 3.0 port for when you need to go mobile from a laptop. I am putting 1TB SSDs of camera footage into these cartridges, letting me swap between projects, and I take them with me to other workstations between studios, and on the road. It’s a clever solution that never quite caught on, but it’s still available, cheap, and highly recommended.

Workstation-14One last thing to mention is the inevitable fact that you’ve been accumulating a bunch of old hard drives over the years, replacing them with bigger and faster ones. You may not want them to be mounted and spinning inside your case, but for redundant archiving, an external enclosure can keep them useful. The Mediasonic 4-bay enclosure seen at left connects to your computer via either USB 3.0 or eSATA, and inside you can span multiple drives into single larger volumes using the “Storage Spaces” feature included in Windows 10. True, you wouldn’t want to rely on this feature for critical data (it’s just as dangerous as a Drobo), but it fits my archiving needs perfectly: I keep my camera footage and project files stored on drives inside my case, while also paying a small fee to CrashPlan for unlimited cloud storage of everything, which manages a parallel copy onto the external drives — so, I’m less worried about my external array, given the two other copies. This is a more pragmatic setup compared to redundant RAID arrays, which are thankfully nearing extinction (even though IT-department-types will probably stay stubborn). RAID was always a goofy compromise, invented partly for a speed boost that has since been eclipsed by the solid state disk.

Wrapping up, for such a complex subject, this case study couldn’t have been a thorough step-by-step, how-to guide (for a detailed general guide, check this out). But it’s meant to get you thinking about whether to build a system, and what would be involved. Upon flipping the power switch on, you’d need to buy a Windows license, and you’d have a world of overclocking waiting for you, to try and push Skylake to its limits. Overclocking used to be only an enthusiast’s art form, but today it has become rather easy if not automatic: for example, stepping up processing power as a video render might demand it. Taking the broad view, this is a good time to upgrade, just when Intel has “tocked” into Skylake, and editing programs like Adobe Premiere have matured into accessing more DRAM, fully coding in 64-bit, and leveraging fast GPUs for more than just effects. Life is short: Don’t let your workstation slow you down!

SUMMARY OF RECOMMENDED PARTS:
Gigabyte GA-Z170X-GAMING7 Motherboard
Intel Skylake Core i7-6700K Central Processing Unit
G.SKILL Ripjaws 4 Series 32gb DDR4 SDRAM Memory
or: Bundle of Motherboard, CPU and Memory
Nvidia GeForce 900-Series Graphics Processing Unit Card
Corsair CX600 Bronze Certified Power Supply Unit
Corsair Carbide Series Computer Case
Samsung 950 Pro M.2 256gb PCI-Express 3.0 x4 Solid State Drive (Boot Disk)
Samsung 850 EVO 2TB Solid State Drive (Camera Footage Disk)
Vantec EZ Swap 2.5″ Drive Mobile Rack
Mediasonic 4-Bay External Drive Enclosure

January 19, 2016 FocusPulling Original 11 Comments
12 December 2015

Production Notes on “Sitka” (and a review of the Sony a7R II)

Written by Paul Moon

The past year has seen an explosion of blogs and especially vlogs about digital filmmaking, in a pattern of paraphrasing manufacturer specifications and press releases in various safe combinations. I suppose that takes the cynical view, but minding my own business, I always figure that there’s no point in saying what’s already been said. What can always be unique, though, are the circumstances of actual productions, and how these digital gizmos actually do their jobs (or fail). It helps when the writer literally makes films (even though that slows down the blog).

sony-a7r-ii-dialsI was just about to create a video guide to the new Sony a7R II, after using it for a month and really putting it to the test on a production. But tonight I realized that the footage I already have, right there in the film embedded above, is the best place to start – especially since the a7R II tries to blend in with other, very different cameras – in effect pitting them against each other.

Main TitleTo set this up, here’s a brief background on the film: It’s called Sitka: A Piano Documentary, named for the spruce wood that replaced a soundboard in a Steinway Concert D grand piano at The Phillips Collection in Washington, D.C. It’s the art museum where Glenn Gould had his U.S. debut, effectively launching his career, and it remains after 75 years one of the premier chamber music concert series in the United States. The piano had to be great. My film shows the process of making the piano sound better, and along the way we learn how pianos work in the first place, because it had to be literally torn apart. I pretty much made the half-hour documentary by myself (taking on all the production roles), but Caroline Mousset at the museum and Keith Kerman at PianoCraft made it all possible, granting rare access to this culture of craftsmanship and musical virtuosity. The film launched yesterday as a non-profit, freely available educational resource at www.sitkadoc.com. (It will survive by word-of-mouth and social media: if you like it, please click here to share it!  UPDATE: It’s now available, still free, at Amazon Video and at Indieflix.)

16097041485_45f782951a_oI’m lately infatuated with miniature stabilizers as a stylistic signature, especially after a dance film residency where I shot most everything on 3-axis brushless motorized gimbal stabilizers like the Filmpower Nebula 4000 Lite and CAME-7800. One year ago, I had taken a first run with the Nebula 4000 Lite on a short film called Highstep, and that combination with a Blackmagic Pocket Cinema Camera (BMPCC) and Olympus 9-18mm zoom lens was a dream come true.

Documentary.00_01_06_21.Still002The opening shot of Sitka uses just that. It’s the first example of a guiding theme: you always choose the camera best suited for specific environments (not that you needed me to tell you). Going between the dark inside of a truck, and the bright sunlight under cloud cover outside all in one shot, I needed that high bitrate and 10-bit 4:2:2 colorspace of the BMPCC. My other two cameras on hand, the a7R II and the Panasonic GH4, couldn’t deliver the same dynamic range and headroom for post-production clean-up. (I later keyframed the luminance and color temperature during that transition, for one thing.)

That leaves me with an aesthetic decision: As soon as I’m done with the shot, should I jump to my overall better camera? It helps to take a step back and audit the structure of a film: it’s usually in three acts or so, with distinct changes of scene. This one has mostly just three: moving the piano into the museum under sunlight outside, then inside the museum under (mostly) artificial light, and lastly inside the piano restoration facility under (mostly) fluorescent light. Not just a color temperature issue, it makes sense to restrict the unique aesthetic properties of each camera sensor to each of the three “acts,” whereby audiences forgive those differences because of the structural changes in scene.

Thankfully, despite prior misgivings on the customer support side of so-called “Rubber Monkey,” FilmConvert (promo code FOCUSPULLING for 10% off) has caught up offering profiles for common cameras. And after Panasonic finally came around (embarrassingly) with V-Log after making everyone wait a year, even the GH4 could attach to a specific common film stock from its own profile that could (mostly) match the BMPCC and a7R II using their own profiles. As an aside on this, I’ve noticed much hemming and hawing about the virtues of flat log acquisition for adding dynamic range (all true), while in the practical world, its best feature is getting closer to common ground between mismatched cameras. You just plop FilmConvert onto each camera’s log clips, match up the profiles, choose one brand of film stock emulation between them, and you’re mostly there. (It wasn’t so easy in the days long past of “Cine-Like D” on the GH4.)

If you were mostly here to read about the a7R II, we’ve arrived – but you might not like what you read. Given the film’s structure that I decided upon, the Blackmagic got assigned to the museum stuff with an assist from the GH4 whenever off-gimbal, but for the heart of the film, in the restoration facility called PianoCraft in Gaithersburg, Maryland, I assigned the new a7R II for the job – literally on its first day out of the box (and really into the marketplace altogether). I also paired it with the new CAME-Single 3-axis brushless motorized gimbal stabilizer, as a better match for the a7R II’s heft compared to the lighter BMPCC body and lens on the Nebula. The CAME-Single also has 32-bit firmware with encoders that basically ensure even smoother fuzzy logic for that sense of floating in the air.

Piano Bashing for Animated GIF

The page in the manual about overheating.
The page in the manual about overheating.

You must have heard by now at least some reports about the a7R II overheating and shutting down. Among early adopters, and still to this day, I am in the extreme minority who pulled no punches on the subject. Overheating happened to me a hell of a lot. The high-pitched defense of Sony, by a majority of “bloggers,” tells you a lot about how consumer advocacy is sort of on vacation these days. I always think of manufacturers delivering goods to consumers as a fundamentally adversarial relationship. When I hear about a product defect that several others are having (1%, 5%, 10%, it doesn’t matter) – I tentatively scowl at the multinational corporation first, not the little guy.

Sony flew out a bunch of bloggers for an a7R II preview, and put them up in the same hotel (e.g., Huff on top, Videomaker on bottom). That expense makes its way into your retail price.
Sony flew a bunch of bloggers out to Oregon for an a7R II preview, and put them up in the same hotel (e.g., Huff on top, Videomaker on bottom). The expense of that lobbying finds its way into your retail price.

Camera gear has sailed high in cost, way past the rate of inflation, at a concerning pace only recently. I remember when the Canon 5D Mark III launched at $3.5k, and the Canon C300 at $20k, and indie filmmakers started realizing that the world might pass them by, after a few years of joyriding. The word “pro” has eternally bandied about, but it started getting petty when “pros” (that’s not a qualitative artistic term) began calling these unrecoverable price tags “affordable.” The self-identifying “pro” breed generally has used, for points of comparison, whatever the accounting departments of champagne production houses have paid for shoulder-cams and P2 cards in big corporate contracts – say, broadcasters.

The Sony a7R II costs $3.2k, but Sony has still made boatloads of money, as it holds the record for the “most pre-ordered camera ever.” It’s a portable mirrorless camera you can fit in a purse, and Sony has arguably spent more time marketing its video features than its ability to take pictures. But if you were going to spend that kind of money to use this as an A-camera, making more than just family movies, fuhghettaboutit.

Documentary.00_13_57_26.Still018Not that you can’t do your best, working around the bugs: so, back to Sitka. I’ve been trying to experiment with shallower focus while flying on a gimbal, with mixed results, even though the easiest thing to do is just close up the aperture as much as possible to get deep focus and not have to worry about it. The promising feature of the a7R II, however, was its combination of phase and contrast detection for auto-focusing, which even the subsequent a7S II lacks (because it re-purposed the sensor from the old a7S). So, for all of the footage inside the piano workshop during flight on a gimbal, I was in auto-focus mode (the cardinal sin of “pro” filmmaking). I think it worked great! Without even an attached external monitor, and just peeking from behind the CAME-Single into the rear screen, I avoided the worst situations that I knew from experience would cause confusion, by composing shots around that, but in general I think that it held shallow focus well.

1381902624000_IMG_342929As for lenses, I was able to do most everything with just two primes: the native Zeiss 55mm f/1.8 (usually closed up a click or two from wide open), and the native 28mm f/2.0 for those rare wider shots. That’s whenever I was rolling hand-held, showing how the in-body 5-axis image stabilization really shines, especially when you consider that the lenses themselves lack Sony’s Optical SteadyShot technology (which can otherwise combine with the in-body stabilization for even better performance). There are rare cases when I had to later drop Adobe Warp Stabilizer onto sequences with bad motion bumps, or when some rolling shutter distortion happened.

Whenever flying on the CAME-Single, though, I made use of the workhorse native 10-18mm continuous f/4 zoom lens, from the “old” crop sensor days of E-mount, which actually covers the full-frame sensor at around 14mm, tack-sharp with minimal vignetting. And that raises another big point about shooting on the a7R II. Through a weird quirk of post-hoc marketing rationale, the a7R II settled into being officially known as a Super 35mm camcorder of sorts, even though it’s fundamentally a full-frame camera (of course!). The reason is, after jacking the megapixel count up to the standards of competing still cameras, it becomes necessary to use only the central portion of the sensor where there would need to be less pixel-binning (averaging out) compared to a full sensor read-out that scales the 42 megapixels down to a relatively tiny Ultra-HD frame. 4K isn’t so big anymore when you’re talking photography.

One familiar benefit of less pixel-binning is of course the reduction (but not elimination) in aliasing, which was always the bane of every video filmmaker’s work for about a decade. (Wide shots from Canon 5D Mark II’s look awful now, don’t they?) As for Sitka, I was running-and-gunning solo, in documentary style, where a piano was getting ripped apart (and I didn’t want to miss anything). So even though degrading the sensor size of the a7R II for the sake of better video quality became doctrine, I disobeyed whenever I needed a wider shot from my prime lens, quickly. As such, you’ll see, starting at 00:05:25 for example, aliasing (even accounting for scaling on your playback monitor here).

Another benefit of less pixel-binning is the decreased amount of number crunching necessary to scale on-the-fly, which of course affects picture quality considering the lossy quality of XAVC-S compression in Ultra-HD resolution. And it also affects…overheating!

For once and for all: you can’t judge the extent of this under-reported product defect by just putting the a7R II on a tripod, pointing it at a cactus, and seeing how long it runs before it shuts down from overheating. You couldn’t give the camera an easier gig than that: no motion, thus no 5-axis stabilization, thus no number-crunching of complex and changing arrays of pixels. Ever heard a CPU fan speed up while rendering out footage to H.264? And it doesn’t matter whether it’s a continuous shot, or shooting in takes. Both workflows are totally legitimate forms of so-called “pro” filmmaking. But you can bet that fanboy debates flared anyway, about whether it’s even valid to run a extended shot.

During this production, some things (and even informal interviews) ground to a halt because of overheating. Annoying to everyone! I never took long shots, and the environment was room temperature, but it didn’t matter: the accumulation of many shots (from seconds to minutes) would kill all work after about 30, sometimes 20, one time 15 minutes. I tried all the gimmicks, even re-balancing the gimbal so that I could pull the pivoting screen out from the burning chassis. I tried running external power, replacing with “colder” batteries, and moving to a slightly colder room between takes: no appreciable difference. As experience later bore out using my new Sony a7S II (coming in a later review here), even the external Atomos Shogun recorder would have only minimized the problem, but not made it go away. And the whole point of the a7R II marketing is that it finally records Ultra-HD internally.

This is the spot where most of the Sony evangelists would arrive at their talking point, “so if it didn’t work for you, just choose a camera that does.” And yeah, I did commit to that idea at the top here. But I also wanted phase plus contrast detection auto-focus, flying on a lightweight gimbal to get into tight spots, with internal Ultra-HD recording. I needed the a7R II to deliver, and it sort of didn’t.

My a7S II hanging on for dear life. When will we get a proper full-frame camcorder?
The a7S II hanging on for dear life. When will we get a proper full-frame camcorder?

The a7S II definitely performs better in this area, and that’s what I’m using now (and would have preferred for this shoot). The holy grail I’m waiting for is something of a mash-up between the new crop-sensor Sony PXW-FS5 (for its small size and clever ergonomics), the Blackmagic URSA Mini (for its better colorspace and indie spirit with a price in low orbit), and the full-frame sensor of these delicate Sony a7x purse-cams that don’t even have balanced audio inputs. It’s just a question of when! Meanwhile, I’m strategically only investing in full-frame glass to get ready. And the only thing holding Sony back from making a proper full-frame camcorder is their fear that existing owners of super expensive cinema lenses that max out at Super 35mm will feel abandoned in the “pro” product niche. Naturally, the only solution to overheating is a proper camcorder body, but here we are.

Sony colorspace still has inexplicable flaws at the margins, manifesting the most in skin tones, and all my a7R II piano workshop footage was shot in S-Log2 Cine Gamma using automatic white balance. That latter part might have been a bad idea, but if I were locked down to one of the fluorescent presets, I would have gotten color shift anyway as I moved in continuous takes between different types of artificial light in the workshop. Ultimately, I had to keyframe color shifts in trouble spots, and it’s mostly alright now. I can live with the skin tones, even after pushing them in post, but barely – and I don’t think FilmConvert is causing the problem. Even the BMPCC is much more satisfying after a simple FilmConvert grade.

Regarding sound, I was more than content to use the internal microphones for all the ambient noises in the workshop, from piano notes to drills and jigsaws. It’s a documentary! Whenever I see dedicated boom operators on shoots like this, I laugh. Much is forgiven when you have extremely good audio on one foreground layer – in this film, it was either an interview voice or a good piano recording – even when poorer ambient noises lurk underneath or even dominate for a few seconds.

b2da8d5ad6b4f9fe430d8e2da1ce6f80As a hold-over from my old (very dusty) NEX-6, I did hitch the odd Sony ECM-XYST1M stereo microphone onto the a7R II for a couple of sequences, sometimes when I was rushed for good sound. By no means a high-quality microphone, it does include some suspension to avoid shock from hand-holding the body, and it gets power from the Multi Interface Shoe bus, leaving at least the fact that it’s better than the internal microphones. I’m still really bothered by the fact that Sony keeps ignoring the totally unanimous, long-running customer complaint: that this product kicks any camera into Automatic Gain Control (AGC), which chases audio levels and introduces pumping. Mandatory! Enabling manual levels in the firmware would take about one minute, but inexplicably, the answer to that request is always: “Thanks for your feedback!” Sony might be worried about angry parents calling them, complaining that baby’s first words across the room were recorded too quiet because they themselves chose low manual audio levels, instead of being forced to use AGC. (Let us never forget that Sony balances its books mostly from mass-market consumers who have very short attention spans – so you proceed into cross-over product lines like this at your own peril.)

You’ll hear how that worked out (or didn’t) under the worst of circumstances at the two-shot interview twenty minutes in, where I didn’t have time to put lavs on the subjects, needing later to send heavy lifting over to Izotope RX 5 Audio Restoration Software in post. Pretty magic stuff (way better than Adobe Audition) in terms of cleaning up sounds, and making others disappear.

Shooting the Steinway ReturnWhen Sitka heads back to the museum from the workshop, the a7R II is finished, and I’m running-and-gunning with the BMPCC on the Nebula. Instead of un-mounting and re-mounting that camera for handheld shots, I compromise by using the Panasonic GH4 and Leica 42.5mm f/1.2 lens. It’s not a great match to the BMPCC, and to show how rolling shutter is just shades of awful on any camera, you’ll see wacky wobbles at 00:22:49 and 00:23:46. Adobe Warp’s advanced analysis mode and rolling shutter correction barely helped.

After dealing with the a7R II constantly overheating, I was glad to exploit the GH4 to the extent I could, though. Panasonic’s budget shooter stays cool and runs forever on its internal battery (and that’s why I used it for the standing-up interview with PianoCraft’s co-owner, too).

4K isn't just for delivery; it lets you re-frame later on for HD output. This is the GH4 with a Voigtlander 10.5mm f/0.95 hyperprime.
4K isn’t just for delivery; it lets you re-frame later on for HD output.

On resolution, naturally this film, designed for online streaming, would have made no sense delivered in Ultra-HD (basically, 4K). The lowest common denominator of the BMPCC shooting in 1080p brings everything down to its level anyway, but I didn’t downgrade the shooting resolution to HD on the a7R II and GH4 even though it would have saved lots of storage space. Punching into a 4K frame at times really saved my ass, cropping out things I didn’t want visible, while curing transitions during interviews that would have otherwise looked like jump cuts only Werner Herzog can pull off. And when Olivier Cave played the piano, I could set-and-forget the GH4 on a tripod while roaming around with the BMPCC, pointing it into his hands on the keyboard, saving framing and panning and zooming for later in post.

In the end, I felt really gratified by the production experience, Sony meltdown aside. To say something positive, the a7R II delivers extraordinary portability combined with cinematic fidelity, closing the gap between my world and the Arri Alexa. As far as I’m concerned, there’s no meaningful difference anymore. And if this is a classic “camera shoot-out,” of course the a7R II wins against the BMPCC and GH4! I can’t even begin to count the ways, but for each: the BMPCC introduces a shocking amount of aliasing, more than I had ever realized before, especially in the last few minutes of the film when you see berber-carpeted steps in the background, and piano strings even at medium focal lengths. And the GH4’s Achille’s heel – literally the reason I’m heading back to Sony after a year of sadly building my killer Micro Four Thirds (MFT) lens collection – is its small sensor size which will never change, resulting in a high noise floor and minimal focus isolation capability. That forced my hand into procuring crazy wide MFT distorted glass, like the Voigtländer 10.5mm f/0.95 hyperprime lens used on the hands of the pianist, just to blur out the background.

As for the film itself, it feels like nothing ever created before. (Note by Note and Pianomania are showing their age while never having been cinematic to begin with, and American Grand was literally not meant to be a comedy, even though it’s hilarious.) Not being a braggart, it all just shows how indie filmmaking (empowered with this technology) can bypass conventional legacies of production, from fundraising to crew-building to union restrictions. You can just do it yourself. One of my greatest joys running these FocusPulling communities as a hobby is to see all the amazing work that you send into the user group streams. I can’t wait to see what you create with these cameras, and whatever new toys we’ll get conned into buying. I’m looking forward to all of it!

December 12, 2015 Blackmagic Cinema Cameras, FocusPulling Original, Panasonic GH4, Sony a7S 2 Comments
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