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Category: FocusPulling Original

06 April 2018

Adobe Premiere Pro April 2018 Update: 2x faster export!

Written by Paul Moon
SUMMARY: If your Intel CPU supports Quick Sync, and if your motherboard lets you boot into running internal graphics simultaneous with your dedicated GPU, then your encoding times for H.264 & H.265 files should go dramatically faster.

Anyone who uses Creative Cloud software has got either a love/hate relationship with Adobe, or doesn’t know any better. Premiere keeps bloating like a bad all-you-can-eat buffet, even as it leaves unforgivable major bugs alone for months and sometimes even years. Their Q1’2018 profits are rocketing out of orbit, just as they’ll be jacking up your subscription cost this month. Every year when the NAB Show rolls in, Adobe rushes to market a new line-up of added features, mostly fashionable things that drive fringe industries and deployments like VR. They do boast each time about bug fixes, which is actually a way to see Adobe finally admit publicly that the program’s basic features are a mess. Some highlights in their latest April 2018 fix list include “Crash when playing some files at 1/2 resolution,” “All frames are dropped on playback of an HEVC clip when playback is set to less than Full resolution,” etc. That’s not to mention Lumetri being the #1 reason for failed exports. And then, at this link, they admit to some current major, unfixed bugs: and that’s just from day one, before hundreds more will accumulate until the next update. All this adds new meaning to the term “upgrade,” which really amounts to “degradation” in Adobeland.

But amid that usual madness, Adobe introduced two stunning features this week. One of them has been reported endlessly, like a reprinted press release: a new comparison view in the Program Monitor, combined with “Sensei”-driven automated color matching between shots. It’s really incredible for color grading and it’s long-overdue. But what absolutely no one has written about, is a short blurb way down their list, that’s actually the most important productivity boost they’ve added in years.

Intel Hardware Acceleration of H.264 & HEVC Encoding

When you click this link, you’ll see a table at Intel’s website of every CPU that supports a technology called Quick Sync. If your Windows or Mac computer has one of those listed CPUs installed, the next thing to check is whether your motherboard allows you to simultaneously enable the internal Intel graphics driver, and any dedicated GPU (such as GeForce or Radeon). By default, the BIOS of most motherboards (a configuration screen you can access before booting into the OS) sets internal graphics to “Auto,” which actually means that if you have a dedicated GPU installed, Intel UHD/HD Graphics gets disabled. Some (but not all) motherboards allow you to force-enable internal graphics, and then it’s possible — though not guaranteed — you can boot into the OS with both internal and dedicated graphics acceleration active at the same time.

Of course, Adobe explains none of this, anywhere, underestimating how their new feature won’t be available to the vast majority of users without some “hacking” as described here. (Probably, true to lazy form, Adobe just doesn’t want to deal with anything remotely related to hardware — as if you can separate hardware from software development.) Same for the new and crowded majority of Adobe-lobbied “filmmaking” (i.e., wedding videography) bloggers writing about this release, too.

In the above screen capture, you can see how it looks, whenever a CPU’s internal graphics with Quick Sync actually works; yet in most cases, you’ll get “Software Only” in the new Encoding Settings/Performance field (“Hardware Accelerated” grayed out) if you have a dedicated GPU like most people.

But let’s say you do get the killer combo of a supported CPU, and simultaneous internal and external graphics enabled into a full OS boot. Great! Let’s see how much better it performs, both from a direct export within the Adobe Premiere application, and equally when that export runs through Adobe Media Encoder.


Here’s my case study. The above video represents a fairly intensive amount of churning at export. There are three camera angles using very different codecs, from a Sony a7S II’s UHD XAVC-S to a Panasonic GH4’s UHD AVC to a Blackmagic Pocket Cinema Camera’s HD 10-bit ProRes 4:2:2. All of them are graded with Lumetri in combination with FilmConvert, outputting to UHD. So, this is reasonably heavy lifting.

The system I built has a Core i7-6700K CPU (that supports Quick Sync, per the reference table, using Intel HD Graphics 530) supported by 32gb of DRAM on a Gigabyte Z170X motherboard that allows me to force-enable internal graphics even while I am running a Nvidia GeForce GTX 1060 6gb graphics card.  In effect (and this is ironic, given the current retail crisis in the GPU industry), it’s like the internal graphics is only data mining for the “cryptocurrency” of H.264 acceleration, without even being connected to and driving a monitor.


From the above results, you can see that the hardware accelerated export of the exact same content went about twice as fast. Let’s look at another test.


With the same multi-camera configuration and effects as the last one, here I’m getting slightly less of a difference in export speeds, but that’s explained by the much shorter running time. I note that this pair of exports drew from camera sources on a regular hard drive, rather than an SSD in the prior example, just to add variety.


Clearly, these examples portend a huge acceleration of our exports, to the most common codec in the universe. Seriously, it’s the rare exception that we export to anything but H.264. One theoretical boogeyman worth mentioning, that has always hung over hardware-accelerated exports, is that they can allegedly do a barely perceptible worse job (e.g., digital noise artifacts) in comparison to the lighter lifting of the Mercury Playback Engine alone; meantime you’ll occasionally find the errant random report that software rendering actually looks worse. I score it all as needless pixel-peeping, in comparison to the extraordinary benefits of faster exports. So far, I’ve never seen any visual flaw attributable to a hardware-accelerated render.

Encoding vs. Decoding: there’s a big difference (of course)

But hold on: haven’t we seen Intel acceleration before? Take a look at the below section in Preferences — look familiar?

That checkbox pointed to in red, has been there for a few years. But the key distinction is decoding, as compared to this new encoding feature. It’s a great example of Adobe botching another feature, for years, and never explaining it well. Besides always leaving the h in H.264 lower-case, Adobe never addressed whether this feature requires Intel internal graphics being enabled simultaneously with a discrete GPU — and they let the checkbox be enabled no matter what (rather than grayed out, as for encoding). What’s more, it’s been widely reported, by an evident majority, that the feature actually offers no recognizable benefit, while it’s also often sleuthed out to be the culprit for failed/crashed exports. All told, we shouldn’t confuse these features — and, the only one that makes a real difference is the newer Intel encoding hardware acceleration added this week. For once, Adobe really did something (and fingers crossed that it holds up).

If you have any questions about how to configure your computer for this new acceleration feature, let me know in the comments with a system description, and I’ll do my best to help.

April 6, 2018 FocusPulling Original Adobe, Adobe Premiere Pro, CC 2018, H.264, H.265, hardware acceleration, HEVC, Intel, Premiere Pro, Quick Sync 31 Comments
12 January 2018

Sony a7R III: Interactive Menu Guide, Samples and Review

Written by Paul Moon

The headlining video for this page runs 1¾ hours. It is the most comprehensive guide to the Sony a7R III menus available anywhere. For your convenience, the below interactive guide breaks this video down into organized sections, taking you directly to a discrete explanation of whatever menu page you’re interested in. Just click it, and a video will play back with a detailed explanation. Use the top index to skip around between menu tabs and pages.

I got inspired to throw this together after creating a menu guide for the Sony RX0 recently. Now, after lessons learned from an ongoing trans-media creative project of mine (www.95thesesfilm.com/concordance), combined with a full test run using the Sony a7R III to create www.scroogeopera.com last month, I’ve combined sample footage from that project with observations about this camera (triggered by explaining its menus), resulting in a hybrid resource of: product tutorial, review, and footage samples.


SONY a7R III MENU INDEX

tab1 : PAGE   1    2    3    4    5    6    7    8    9    10   11   12   13   14
tab2 : PAGE   1    2    3    4    5    6    7    8    9
tab3 : PAGE   1
tab4 : PAGE   1
tab5 : PAGE   1    2    3    4    5    6    7
tab6 : PAGE   1


TAB 1/PAGE 1 — manual and automatic selection between full-frame mode, versus APS-C/Super 35mm “crop” mode:

video
video

TAB 1/PAGE 2 — on leaving things alone at the acquisition stage:

video
video

TAB 1/PAGE 3 — dual memory card slots:

video
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TAB 1/PAGE 4 — (not relevant):

video
video

TAB 1/PAGE 5 — auto-focus modes:

video
video

TAB 1/PAGE 6 — auto-focus face priority:

video
video

TAB 1/PAGE 7 — (not relevant):

video
video

TAB 1/PAGE 8 — (not relevant):

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video

TAB 1/PAGE 9 — ISO/gain, arbitrary minimum ISO in S-Log:

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TAB 1/PAGE 10 — (not relevant):

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video

TAB 1/PAGE 11 — (not relevant):

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video

TAB 1/PAGE 12 — white balance, picture profiles/S-Log:

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TAB 1/PAGE 13 — peaking:

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TAB 1/PAGE 14 — (not relevant):

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TAB 2/PAGE 1 — movie file formats, fast-slow motion, proxy recording:

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TAB 2/PAGE 2 — auto-focus responsiveness, audio recording:

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video

TAB 2/PAGE 3 — wind noise reduction, display markers:

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TAB 2/PAGE 4 — accommodating non-native manual lenses, image stabilization:

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TAB 2/PAGE 5 — zoom and ClearImage Zoom:

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TAB 2/PAGE 6 — on-screen display, zebras, rule-of-thirds grid line:

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TAB 2/PAGE 7 — (not relevant):

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TAB 2/PAGE 8 — custom keys and menus (and avoiding the temptation to over-customize):

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TAB 2/PAGE 9 — turning off the beeps:

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TAB 3 — viewing/controlling from smartphone or tablet, absence of applets:

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TAB 4 — playback:

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TAB 5/PAGE 1 — gamma display assist:

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TAB 5/PAGE 2 — overheating, world camera, cleaning the sensor:

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TAB 5/PAGE 3 — touchscreen, say-no-to-timecode, wired remote control:

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TAB 5/PAGE 4 — HDMI, USB options, tethering:

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TAB 5/PAGE 5 — file naming:

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TAB 5/PAGE 6 — redundant versus overflow usage of two memory card slots:

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TAB 5/PAGE 7 — firmware version, both camera and lens:

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TAB 6 — on being your own star:
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video

The Sony a7R III is available via B&H for under $3.2k by clicking here. I hope this resource helped! Please share it with other Sony a7R III users.

January 12, 2018 FocusPulling Original, FocusPulling Original Video, Sony a7S 2 Comments
27 October 2017

Sony RX0: Review, Tests and Menu Guide

Written by Paul Moon

There’s a durable adage that won’t ever go away, no matter what the future brings: “Your best camera is the one you’ve got with you.”

Buried in this week’s hysterical attention to Sony’s new a7R III cash cow — offering a tiny bump up from their already overpriced and mediocre a7R II — this sad little RX0 is having a hard time. So I thought I’d send the little thing some love with this thorough review, combined with test footage and comparisons, plus a guide to its menus. That video is embedded into this post from YouTube. (Sorry for the crap audio in the menu guide — never again!)

Complementing what’s said in the video, this post adds a few still pictures for further study, and written reflections. But let’s start out quickly summarizing the pros and cons of the Sony RX0:

PROS:

  • Freaking small – as in, ice cube (and just as waterproof)
  • 1-inch sensor at ~3x crop, with mediocre light sensitivity (but much smaller than even APS-C/Super 35mm)
  • Better glass and narrower angle than any action cam by GoPro, etc. (say goodbye to fisheye)
  • Microphone jack with manual audio level control
  • S-Log2 S-Gamut picture profile
  • Clean UHD-4k output without pixel-binning/downscaling artifacts
  • $698 is cheap: reasonable folks can disagree, but Sony packed a lot of value into this tiny thing

CONS:

  • 1080p-only internal downsampled recording, with severe aliasing
  • Log profile requires minimum 1600 ISO gain, resulting in noisy image always at this sensor size
  • Laughable $150 ND filter adapter option (for solving the fixed f/4.0 aperture problem)
  • No optical (or even digital) image stabilization

Something I note in the video is that one key appeal of this product — like the affordable/modest/covert older siblings A6300 and A6500 — is its incorporation of a log picture profile. While Sony curiously leaves out its beleaguered S-Log3 here (lots of shooters actually prefer S-Log2 out of fear when seeing noise before REC.709 conversion), still, having S-Log2 in this tiny little box makes it a candidate for blending with footage from really any other professional cinema camera. That’s one of the great leveling virtues of log color: you stand a much better chance at being able to grade footage together from different cameras, especially when they’re from the same manufacturer. In the case of Sony, we’re talking about some of the worst color science in the industry, but what’s new? I make do with these compromises, and my a7S II has lately been my A-camera, until stubborn Sony finally puts that full-frame sensor into a proper cinema camera body without charging Venetian fortunes that are totally irrelevant to the vast majority of creators.

Problem is, like all other Sony cameras, S-Log2 starts at a minimum ISO gain of 1600. Bear in mind, 1600 on an a7S II looks a helluva lot different than on an RX0, because of the light-gathering capability of a full-frame sensor versus this tiny 1-inch sensor. Even though the RX0’s sensor size is a big selling point (and still bigger than legacy 2/3″ camcorder sensors), it’s laughably tiny compared to full-frame, or Super 35mm/APS-C, or even Micro Four Thirds…and that has the word “micro” in it! The result is, you get lots and lots of ugly digital noise at 1600 ISO. And since it only gets worse from there, S-Log on the RX0 is something of a catch-22.

I’ll still use only S-Log 2 in video mode, for matching the footage with other log shooters, but I anticipate lots of care exposing as best as possible, applying Denoiser plug-ins in post, and using ND filters.

Or maybe not that last part. Because Sony (typically and hilariously) charges a greedy, offensive $150 for this simple doodad that provides one single function that should cost ten or twenty bucks. Yet you need ND, badly. My video tests were toward the end of the day, under partly cloudy skies, in order to use S-Log2 without blowing out highlights at ISO 1600. To repeat from the Cons, you can’t control “aperture” on this thing because there isn’t one: just a fixed equivalent to f/4.0. And for anyone serious about making movies, ultra-high shutter speeds, to compensate for that, are not an option (though that won’t stop the majority of RX0 shooters from posting horrible-looking clips with strobe-y motion, just like GoPros).

But let’s say that you land right into that comfy spot of ideal lighting conditions, and want to shoot video. Ultimately, this thing delivers surprisingly well. Internal 1080p is exceptionally good, with one caveat common to such radically downsampling sensors: lots of aliasing/moiré. You’ll see that in particular at 7:06 in my video (the link goes straight to that timecode), when you focus yourself on the lines of the wall in the subway station. In the old days — e.g., Canon 5D Mark II — the solution was to avoid any wide shots with little patterns and lines, so you could consider this a vintage shooting limitation of the RX0.

Yet there’s one glorious way around the downsampling problem, and that is to … not downsample! The RX0’s HDMI port offers clean UHD-4k output without pixel binning, and in my video, you’ll see it looks spectacular. Add to that, you gain 4:2:2 color into any compatible recorder, such as the Atomos Shogun I used. I note that the usual self-proclaimed “pros” have comically whined about how nobody would possibly ever want to use the RX0 in tandem with a 4k recorder. Nonsense. I’m keeping this thing in my bag alongside bigger, more “professional” gear when I need another angle, either handing it over to a friend, or mounting it inconspicuously at a location otherwise inaccessible. I can run a long HDMI cable to the (extra) Shogun that I’m not using for anything else, or leave the Shogun hidden nearby. I can remotely control it all from my PlayMemories app on a tablet or smartphone, from my A-camera location. Besides all that, I can pocket the RX0 with me wherever I go, equipped to capture something unexpected with reasonably alright 1080p. So yeah, the Sony RX0 doesn’t somehow turn you into an amateur. It’s what you do with it that matters.

Speaking of which, still photography: while the gap is narrowing between dedicated cameras and smartphone cameras, this thing will still take a better picture than the best smartphone camera today. Here is a gallery of samples, unaltered, straight from the camera (click to enlarge):

But Sony notoriously skimps on optical image stabilization, especially when they slap that Zeiss label onto products (which is really just buying a license to use the Zeiss tradename). So while plenty of light buys you a high shutter speed, when things get darker, it’s nearly impossible to get a clear shot as the shutter speed dives down to compensate (or you pump up the noise with ISO gain). Thus in the last of these five samples, the blur was basically unavoidable. But the word “spycam” comes to mind, and the rather audacious notion — perhaps true — that this is the best camera in the world at such a miniature cube size. Nothing else comes close. That’s something.

What’s really going to save your video footage is proper stabilization, ultimately, while respecting the compromises of what you can shoot, and what you can’t. You’ll be avoiding aliasing when you compose your shots, you’ll be adjusting your shutter speed if you absolutely must (avoiding fast motion), and you’ll be locking this thing down on sticks. I spent ten bucks on this Manfrotto “Pocket Support” making sure I never have the excuse that I left my tripod at home: now it’s bolted 24/7 onto the RX0.

Is this Blackmagic Pocket Cinema Camera-level revolutionary? Sorta! Certainly, this reminds me how long it’s been since Blackmagic changed the world that way, and credit to Sony for taking the risk. Highly recommended.

The Sony RX0 is available from Amazon at amzn.to/2zGU2KG, from Adorama at focuspull.in/sonyRX0 and from B&H at focuspull.in/sonyrx0 for $698.

October 27, 2017 FocusPulling Original, FocusPulling Original Video rx0 Leave a Comment
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